package graphics.view3D;

public enum AnimationType {
	STATIC,		// no animation
	IDDLE,		// iddle animation
	MOVING_N,
	MOVING_NE,
	MOVING_E,
	MOVING_SE,
	MOVING_S,
	MOVING_SW,
	MOVING_W,
	MOVING_NW,
	TURNING_N_NE,
	TURNING_NE_E,
	TURNING_E_SE,
	TURNING_SE_S,
	TURNING_S_SW,
	TURNING_SW_W,
	TURNING_W_NW,
	TURNING_NW_N,
	TURNING_N_NW,
	TURNING_NW_W,
	TURNING_W_SW,
	TURNING_SW_S,
	TURNING_S_SE,
	TURNING_SE_E,
	TURNING_E_NE,
	TURNING_NE_N,
	CAPTURING_PAWN,
	CAPTURING_KNIGHT,
	CAPTURING_BISHOP,
	CAPTURING_ROOK,
	CAPTURING_QUEEN,
	CAPTURING_KING
}
